GuileBot v1.0

Difficulty Moderate

Focus Bulldogging and Hit-Confirms


The goals and purpose of GuileBot are simple in their methods, but meant to teach the player how to move forward against a defensive opponent without necessarily relying on throws. Variations in point system are given in that section, but the player is encouraged to come up with their own point system for 'D', according to their style (though some suggestions are given).

This bot's simplicity allows it to be used for multiple things and to act as a good training partner between Ranked/Casual matches, since certain habits can be mentally adapted to using the overall style.

Note that GuileBot initially may seem easy to input due to less complicated hidden inputs, but it requires an understanding of charge timings to use a technique we will call 'edge shifting', blending the start of one action onto the end of a previous action to create a variable charge move outcome, without the drawback of creating easily predicted patterns.

Players unfamiliar with charge characters/timing may need some extra practice doing these moves with the shortest charge window they can manage, so that the bot is not too slow.

Wherever possible, the team has used the frames of normals to fill the gaps for the player automatically.


Gauge Settings

As with all bots, 1P Health should be set to "Normal". Set 1P CA Gauge to "Auto-Recover", and 1P V-Gauge to "Normal".

Settings for 2P are Health - "Auto-Recover", V-Gauge - "Auto-Recover", CA Gauge - "Auto-Recover".


Goals

Completing action A gives 1 point. Guile receives points for certain other actions. Try to get to 10 points before Guile does, and without dying.

Points System

Variants

Depending on your character or goals, choose the most useful variant below. Do not alter any of the other point systems.

Difficulty Levels

Action #1

Charge 1, 1MP+MK, hidden [1HP, 1HP+HK], end recording before Sonic Blade (V-Skill) vanishes.

Action #2

6HP+LP, immediately hold 1, hidden [1HK]

Make sure to only end recording after the 6HP ends.

Action #3

9MK, hold 1, press 1HK just before Guile lands (therefore hidden), end recording when he is on the ground.

Action #4

From far, 6LP+LK (whiffed throw), 6HK, hold 1, 1MK, end recording.

Action #5

6MP, hidden [LP, HP], hold 1, 1HP, 1LP, end recording.

Note that the 1HP and 1LP are definitely not hidden.




In-Depth

Still in progress.